Battleship Fleet Command

Battleship Fleet Command

Sink your opponent's fleet by firing in the correct coordinates
4.2  (5 votes)
0.7

For those who love this board game, the computer version of “Battleship” is here. This is the electronic incarnation of the classic board game with some interesting variations.
For those who don’t know the Battleship game, which is not very likely, we are going to try to give an idea of what it’s about. Battleship is the classic game of naval strategy. You will take turns trying to find your opponent’s fleet and blast them out of the water. There are four different firing options. In single shot, the player has one shot per turn. In triple shot, the player has three shots per turn. In salvo shot, the player has one shot for every vessel still afloat. In volley shot, the player fires until he miss.
Battleship game offers three difficulties, Ensign (easy), Captain (medium), and Admiral (hard). An option of the game is to hide enemy vessels. When you select it your opponent’s fleet status indicator display only reports when you have sunk a vessel. When this option is not selected, the fleet status indicator displays number of hits per vessel.
Another special option of the digital edition of the game is the Auto Deploy feature. It will randomly rearrange the vessels on the board with every click of the button. You may manually arrange your vessels by clicking on a vessel to pick it up, right-click to rotate, and left-click again to set it down.
The game has two modes: the classic and the Fleet Command variation. The latter mode will increase strategic options while maintaining the simplicity of the original game. In Fleet Command, each player will have three actions per turn, which may be offensive, or defensive weapons deployment or moving a vessel.
All three fleets are fairly evenly balanced with different complements of armaments. The Sub Power fleet replaces the destroyer ship with an extra submarine. The Air Power fleet has two smaller aircraft carriers instead of a standard carrier and a destroyer. In Fleet Command, you have the option of moving your ships on each turn. So if your ship has been hit, consider moving it to another location to avoid being hit multiple times.
Once the player positions their ships, the game starts as soon as you press the Attack button. In Fleet Command Mode each player has five ships to choose from. The lower left part of the screen will display the names of your ships. You can use the pointer to highlight the ship you want to control. Clicking on the ship will bring up a list of actions for you to choose from.
Players continue trading shots until all of one player’s ships are sunk. In Fleet Command, arrange your ships in as random a layout as possible. Do not place ships side-by-side or end-to-end. Doing so will result in multiple hits by your opponent.
When a hit is made, target the grid coordinates surrounding the hit. Once the target is sunk continue until another hit is made. Players continue trading shots until all the ships of one fleet are sunk.
You can try this game for 60 minutes before you buy the licensed version. If you like it, you can buy this game for only 29.95 dollars, right from the Oberon Media Game Center, on the Web. There are some discounts for GameServer Members.
About the system requirements, is not that big computer that you need to run this game. Take a look to the list:
• Pentium III 700 mhz
• Windows XP/Vista
• 256 Mb RAM
• 16-bit Sound Card
• SVGA Graphics (16bit)
• Direct X7.0 or later

Lionel Mira
Editor rating:

Review summary

Pros

  • Easy to learn how to play the game using the help and the tutorial
  • Affordable price
  • Two modes to play the game

Cons

  • It’s available only in English
  • It’s not a multiplayer game
  • Use on network is not supported
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